![]() ![]() Material Cost: A Level 1 Field Kitchen requires 3 Stable Wood, 2 Preserved Rock, 1 Food Supply Field Kitchen The Field Kitchen is a pre-requisite for multiple camp buildings. Pre-requisite: Herbalist's Hut should be built first.Įffect: The Farm gives you 1 Ration every loop and lets you craft food items. Material Cost: 5 Stable Wood, 5 Preserved Rock, 3 Stable Metal, 2 Metamorphosis Farm The Farm unlocks crafting for Food Items. You can also unlock the Ancestral Crypt card if you already have the Intel Center. Pre-requisite: Can only be placed next to the CemeteryĮffect: The Crypt unlocks the Necromancer class and abilities. Material Cost: 4 Stable Wood, 16 Preserved Rock, 9 Stable Metal, 1 Orb of Expansion Crypt The Crypt unlocks the Necromancer class. Pre-requisite: Gymnasium should be built first.Įffect: The Cemetery can revive the hero when you upgrade it to Level 2 with 15% HP. However, you would need 4 Stable Wood, 12 Preserved Rock, and 2 Metal to build a Level 1 Cemetery. Material Cost: Depending on the level, resources needed vary. Cemetery The Cemetery revives the Hero after upgrading it to Level 2. ![]() Pre-requisite: This is the very first camp building you place, and where your hero retreats.Įffect: Your hero recovers 20% of his HP when entering the campfire building. Campfire The Campfire is the very first structure you need to build in your camp. Pre-requisite: Must be built on the river tiles.Įffect: Unlocks Bridge Crafting and prolonging the River. Material Cost: 12 Preserved Rocks, 9 Stable Metal, 3 Orb of Crafts, 15 Orb of Expansion Bridge The Bridge prolongs the River building at the bottom of the map. Keep in mind that you also need to build the Supply Depot to craft Jewelry and the Intel Center to unlock the card. Pre-requisites: The library should be built first.Įffect: The Alchemist Tent unlocks the Alchemy, enables you to craft Jewelry, and unlocks the Zero Milestone Card. Material cost: 24 Stable Metal, 24 Food Supply,2 Astral Orb, and 3 Orb of Unity. Alchemist’s Tent The Alchemist's Tent unlocks the Alchemy feature. All Camp Buildings Listīelow is the list of Camp Buildings in Loop Hero and what effects they bring to your character. The camp is also an essential part of the loop and you should always retreat to your camp before you die. The resources you get every expedition are usually used to improve your camp and in return, the buildings unlock more cards and abilities for your hero. ![]() These structures unlock new cards and classes. That's exactly where we're going to build our farm zone.What are Camp Buildings? Camp Buildings are structures in your campsite that unlocks cards and classes.Ĭamp buildings are structures that you can place on the campsite of your Hero. So, you have a few watchtowers built in town to provide fire support around the campfire. ![]() Of course, you're going to want to take Oblivion with you too, as these are essential and powerful on almost any run. You can come back and kill the bosses later and have a much easier go of it, once you have some of these bigger camp upgrades. So what do you need to make this happen? Get yourself the Vampire Mansion, Village, Field, Bookery, and Spider Cocoon cards. This technique also gives you tons of other valuable materials and loot, often making your character strong enough to push past a chapter boss, but I would advise against that just to make sure you get out with all the shards and orbs that you need. The easiest way I've found involves utilizing your archer towers (permanent upgrades built in town with easy to acquire resources) to make this strategy simple. If you want a much better chance at taking on some of Loop Hero's harder bosses and bigger chapters, gathering up some Astral Orbs is a must. Astral Orbs are one of the highest-tier crafting materials that you're going to want to hunt down in order to handle some of the best upgrades in the game that give you powerful bonuses and options. What is Loop Hero? Check this articleout for a look at why you should check out this indie roguelite. Loop Hero tasks the player with going round and round the loop until they're ready to battle big bosses. ![]()
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